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Software Development Engineer II-IEB-Microsoft Studios-Good Science (801346) Job

Job Field: Office Jobs
Location: REDMOND, WA
Salary: $-
Job Type: Part Time
JOB SUMMARY:
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               <td align="left"><font style="font-size: 100%;">Job Category:Software Engineering: Development<BR>Location:Redmond, WA, US<BR>Job ID:801346-85543<BR>Division:Interactive Entertainment Business<BR><BR><BR>We''re key members of the team behind Kinect and we''re focused on creating something entirely new. We help to define the features of future technology. We brainstorm ground-breaking experiences and build guiding prototypes as it develops. We transform our ideas into reality through shipping first-to-market products.<BR><BR>You are an experienced developer with a stellar track record that loves to learn and tackle a variety of new challenges.  You have a wide range of interests in areas such as gameplay, user interfaces, interaction models, systems, rendering, networking, and performance. You prefer to collaborate directly with artists and designers to build and iterate on prototypes that refine the creative vision. You like to see your team''s work shine through in the delivery of high quality experiences. You''re looking to make significant contributions to the early stages of a project with huge growth potential.<BR><BR>Qualifications<BR>4+ years of professional development experience in C/C++, with at least one shipped product or title<BR>Strong problem solving and algorithm development skills<BR>Excellent debugging and optimization skills working in a multi-threaded environment<BR>Passion for new technology and amazing user experiences<BR>Self-motivated and comfortable dealing with the ambiguity of V1 and incubation work<BR>Bachelor''s in Computer Science or related field, or equivalent<BR>Strong verbal and written communication skills<BR><BR>Bonus skills<BR>Advanced degree in computer science or related field<BR>Startup experience, first version product, or similar demonstrated background working in a greenfield area<BR>Knowledge in one or more technology domains - Computer vision, rendering, console development, multiple hardware platforms, machine learning, cloud computing, etc.<BR>Strong background in 3D and other applied mathematics<BR>Experience working with a commercial game engine (Unreal, Unity, etc.)<BR><BR>*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios<BR><BR>IEBCRJobs<BR><BR>J2WERPL1                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               </font></td>
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